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EchoWM: Open and Enterable Omnimodal World Models

Authors

Do you know Songchun Zhang?You can claim authorship or link another user.Do you know Yaowei Li?You can claim authorship or link another user.Do you know Junhao Zhuang?You can claim authorship or link another user.Do you know Weiyang Jin?You can claim authorship or link another user.Do you know Haoyu Wang?You can claim authorship or link another user.Do you know Xin Lu?You can claim authorship or link another user.Do you know Yilang Sun?You can claim authorship or link another user.Do you know Shiyi Zhang?You can claim authorship or link another user.Do you know Haoran Li?You can claim authorship or link another user.Do you know Xiaoxiao Ma?You can claim authorship or link another user.Do you know Yuming Li?You can claim authorship or link another user.Do you know Yijun Liu?You can claim authorship or link another user.Do you know Yaofeng Su?You can claim authorship or link another user.Do you know Yanwen Ma?You can claim authorship or link another user.Do you know Haoyu Wu?You can claim authorship or link another user.Do you know Zihan Su?You can claim authorship or link another user.Do you know Yue Ma?You can claim authorship or link another user.Do you know Lvmin Zhang?You can claim authorship or link another user.Do you know Haoyang Huang?You can claim authorship or link another user.Do you know Zeyue Xue?You can claim authorship or link another user.Do you know Anyi Rao?You can claim authorship or link another user.Do you know Nan Duan?You can claim authorship or link another user.

Abstract

We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video, environmental sound, music and speech. We organize interaction around camera intent: in first-person scenes, it specifies observer motion, while in third-person scenes, camera--character dynamics are learned from data without view-specific controllers. Discrete commands and continuous poses are mapped to a shared metric-scale relative 6-DoF trajectory, with dataset-level calibration preserving motion magnitude across heterogeneous data. To jointly learn audio-visual generation and trajectory control, we construct a complementary data engine and adopt progressive training followed by autoregressive post-training for long-horizon generation. Extensive evaluations show that \model achieves strong trajectory following and high visual quality on public world-model benchmarks, supporting both first- and third-person interaction across varied subjects, and maintaining synchronized environmental sound and speech over long-horizon generation.

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Publication notes

Author note
42 pages, 24 figures