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Cultural Moment Benchmark: Evaluating Video Cultural Reasoning and Grounding in Southeast Asia

Authors

Do you know Burak Satar?You can claim authorship or link another user.Do you know Zhixin Ma?You can claim authorship or link another user.Do you know Cheng Yu-Tong?You can claim authorship or link another user.Do you know Huy Hoang Tran?You can claim authorship or link another user.Do you know Phuong Anh Nguyen?You can claim authorship or link another user.Do you know Chong-Wah Ngo?You can claim authorship or link another user.

Abstract

Cultural understanding in video means more than recognizing what is visible; it requires grasping the symbolic and temporal significance of cultural concepts. We decompose this into three abilities: naming what a concept symbolizes, visually recognizing it on video, and locating its sub-events in time. Existing video-cultural benchmarks tend to test what is seen, collapsing these three abilities into a single score that hides the bottleneck. We introduce the Cultural Moment Benchmark (CMB): 306 expert-curated concepts from seven countries in Southeast Asia across five categories. We evaluate each concept through three stages, one per ability. Given a description, Stage 1 (S1) selects from four candidate concept names, Stage 2 (S2) selects from four candidate video moments, and Stage 3 (S3) predicts the start and end times of the moment in a video. To keep each stage focused on a distinct ability, we use three design choices: semantic-similarity distractors (S1, S2), unlabeled video moments (S2), and free-form localization on a different example video (S3). Across six vision-language models, failure modes vary by ability and modality. i) Even the strongest closed-source models score below 30% when all three stages must be correct; ii) The three abilities do not fully cascade: naming a concept correctly helps half the models recognize it on video, but recognizing it has little effect on locating the sub-event in time; iii) Audio is complementary, redundant, or distracting depending on the concept, more often distracting in non-Latin-script countries; removing both audio and subtitles hurts Games and Music the most. Our 14-rater human study shows that even Expert raters score below chance on concepts from a neighboring country, indicating that CMB requires country-specific cultural knowledge. CMB acts as a diagnostic harness, attributing failures to a specific ability or modality.

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Publication notes

Author note
Accepted to EMNLP 2026 Main Conference, https://culturalmoment-benchmark.github.io/