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Physics-Informed Sliding-Window Particle Filtering for Tactile-Only In-Hand 6-DoF Object Pose Refinement

Authors

Do you know Lingjun Shao?You can claim authorship or link another user.Do you know Ying Zhang?You can claim authorship or link another user.Do you know Xiangfei Li?You can claim authorship or link another user.Do you know Xiangyang Li?You can claim authorship or link another user.Do you know Huan Zhao?You can claim authorship or link another user.Do you know Zhenyu Wang?You can claim authorship or link another user.Do you know Han Ding?You can claim authorship or link another user.

Abstract

This paper studies tactile-only 6-DoF pose refinement and belief maintenance for grasped objects in static and short quasi-static in-hand configurations where vision is unavailable or heavily occluded. The key difficulty is tactile partial observability: whole-hand taxel contacts are sparse, intermittent, and ambiguous under limited excitation and object symmetries. We propose a physics-informed particle filter on $\mathrm{SE}(3)$ that updates pose beliefs from dense whole-hand tactile measurements. The likelihood combines active-contact signed-distance consistency, force-normal alignment, friction-cone feasibility, zero-force negative evidence, and optional feasibility guards. A sliding-window log-likelihood fuses recent tactile frames to reduce single-frame ambiguity, while a potential-field-guided proposal steers particles away from hand--object penetration. Symmetry-aware resampling preserves multiple plausible modes. Experiments on an Allegro Hand V5 with five objects show lower normalized ADD-S than tactile-only geometric, particle-filter, and learning baselines, and ablations confirm the benefits of temporal fusion, potential guidance, and mode preservation.

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Publication notes

Author note
Accepted by IEEE RAL journal