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Better Slots, Better Worlds: Representation Quality & Robustness in Object-Centric World Models

Authors

Do you know Shukrullo Nazirjonov?You can claim authorship or link another user.Do you know Sai Prasanna?You can claim authorship or link another user.Do you know Anna Manasyan?You can claim authorship or link another user.Do you know Georg Martius?You can claim authorship or link another user.

Abstract

Learning world models from offline trajectories enables agents to accomplish different tasks through planning. Object-centric (OC) representations, which decompose a scene into a set of slots that bind to its objects, have been proposed as an inductive bias for world models that are more sample-efficient and generalize better. Yet prior object-centric world models (OCWMs) take the slot encoder as given and evaluate only in-distribution, leaving open whether the object-centric bias actually delivers for planning and what within the OCWM drives it. We conduct a controlled study of OCWMs for visual model-predictive control along two axes: object-centric representation quality and generalization under distribution shift relative to scene-centric models. We find that (i) planning success correlates positively with unsupervised slot-quality metrics (FG-ARI, mBO), though the gains saturate at high slot quality; (ii) with well-bound slots, the auxiliary proprioception inputs and masking inductive bias that prior methods relied on become unnecessary; and (iii) under unseen distribution shifts, the OCWM with well-bound slots is more robust overall than the end-to-end trained scene-centric LeWM, while DINO-WM, built on similar frozen pretrained features, remains competitive -- pointing to pretrained features as a key contributor to robustness.

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Publication notes

Author note
Published at Model-Based RL in the Era of Generative World Models Workshop at RLC 2026