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Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Grounding

Authors

Do you know Zongjian Ding?You can claim authorship or link another user.Do you know Yudong Gao?You can claim authorship or link another user.Do you know Jiale Liu?You can claim authorship or link another user.Do you know Xinglin Yu?You can claim authorship or link another user.Do you know Junxing Ren?You can claim authorship or link another user.Do you know Dong Wei?You can claim authorship or link another user.Do you know Yajing Chen?You can claim authorship or link another user.Do you know Shan Huang?You can claim authorship or link another user.Do you know Mingjun Cheng?You can claim authorship or link another user.Do you know Min Li?You can claim authorship or link another user.

Abstract

Extracting a target object from a pre-built 3D Gaussian Splatting (3DGS) scene enables interactive 3D editing. Existing methods either train for tens of minutes per scene, sacrifice accuracy, or require original reconstruction cameras that pre-built assets may not include. We present Seed2GS, which achieves the highest reported LERF-MASK accuracy without original reconstruction cameras or scene-specific representation training. Its key insight is to separate target identity from 3D coverage. QD-SAM3 selects one reliable reference mask from several open-vocabulary candidates, fixing identity once. Seed lift and visibility-adaptive virtual orbits then expose the object from new viewpoints, while tracking propagates the seed without repeated detection. Because the scene remains frozen, these masks supervise only one temporary foreground logit per Gaussian. On LERF-MASK, Seed2GS reaches 92.1% mean intersection over union (mIoU) with a measured compute-only latency of 9.3 seconds, 3.7 points above the strongest scene-trained baseline and 7.6 points above the closest camera-free baseline. With one fixed test reference per scene, the complete pipeline retains 91.1% mIoU; replacing its predicted seed with a ground-truth mask improves mIoU by only 0.72 points. On 3D-OVS, Seed2GS reaches 95.7% mIoU.

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