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Efficient Hypergradient Descent for Inverse Reinforcement Learning

Authors

Do you know Nikita Sevriukov?You can claim authorship or link another user.Do you know Anna Barabanova?You can claim authorship or link another user.Do you know Uliana Gagarina?You can claim authorship or link another user.Do you know Karina Ivanova?You can claim authorship or link another user.Do you know Sofiia Kasaeva?You can claim authorship or link another user.Do you know Ilya Levin?You can claim authorship or link another user.Do you know Marina Sheshukova?You can claim authorship or link another user.

Abstract

Inverse reinforcement learning (IRL) aims to recover a reward function under which the resulting policy reproduces the behavior observed in expert demonstrations. A natural approach is to formulate IRL as a bilevel optimization problem, in which the inner level corresponds to policy optimization under the learned reward and the outer level measures the discrepancy between the induced policy and expert data. However, this formulation is computationally challenging in practice because the outer update requires a hypergradient involving an inverse-Hessian-vector product for the inner objective. We address this challenge by showing that, at the inner optimum, the Hessian of the inner objective is proportional to the Fisher information matrix of the policy, yielding a structured Fisher-based hypergradient closely related to Natural Hypergradient Descent. To address the resulting scalability bottleneck associated with large Fisher matrices, we approximate the required inverse-Fisher-vector product using a streaming spectral sketch, avoiding explicit construction of the Fisher matrix. We evaluate our approach against a first-order stochastic bilevel baseline across discrete- and continuous-control environments. The results demonstrate competitive policy performance and strong reward-ranking quality, while Fisher sketching reduces curvature-storage complexity and can improve computational efficiency relative to an explicit Fisher solver.

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