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Embodied Multimodal Grounding for Open-Vocabulary Mobile Manipulation via Semantic 3D Gaussian Splatting

Authors

Do you know Huosen Ou?You can claim authorship or link another user.Do you know Dongni Song?You can claim authorship or link another user.Do you know Yuncong Wang?You can claim authorship or link another user.Do you know Tao Zhou?You can claim authorship or link another user.Do you know Yiding Ji?You can claim authorship or link another user.

Abstract

Embodied mobile manipulation requires language, visual observations, three-dimensional scene structure, and action feasibility to be aligned before execution. We study open-vocabulary target grounding with few-shot manipulation in local household workspaces and present an embodied multimodal grounding framework that integrates active multi-view Semantic 3D Gaussian Splatting (Semantic-3DGS), reachability-aware base positioning, and a diffusion-based vision-language-action policy. A task-driven local Semantic-3DGS serves as a shared interface across active sensing, language-conditioned 3D localization, obstacle-aware scene reasoning, base preparation, and semantic conditioning of the action model. To preserve pretrained action priors, the 3D semantic cues are injected only into the late action-expert blocks. In expanded 50-trial real-robot evaluations against representative vision-language-action (VLA) approaches, the full system achieves 60% long-horizon success compared with 40% for PointVLA and 28% for DexVLA, and reaches 74% success in heavily cluttered manipulation compared with 52% for the single-view variant and 46% for PointVLA. It also maintains 75% success under a 75 cm height shift and eliminates photo-induced false grasps. These results indicate that explicit, refreshable 3D semantic grounding can improve robustness under clutter, occlusion, viewpoint variation, and embodiment constraints.

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Publication notes

Author note
9 pages, 11 figures. Accepted to ACM Multimedia 2026 (MM '26)