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ResemBrick: Brick Reconstruction from Photographs with Perceptual Fidelity and Buildability

Authors

Do you know Xilun Chen?You can claim authorship or link another user.Do you know Hanwen Wan?You can claim authorship or link another user.Do you know Yusong Zhao?You can claim authorship or link another user.Do you know Zexin Lin?You can claim authorship or link another user.Do you know Ruixiang Liao?You can claim authorship or link another user.Do you know Xiaoqiang Ji?You can claim authorship or link another user.

Abstract

Producing a hand-buildable, colored brick model of a 3D object from a few casual photographs is a clean testbed for a broader challenge: generating 3D content that meets hard physical-assembly constraints under a discrete, budget-limited voxel grid. On a coarse lattice, visual resemblance and structural stability pull against each other, yet prior brick pipelines address only one side and treat voxelization as fixed preprocessing rather than a variable to optimize. We present ResemBrick, which couples the two. Budgeted occupancy completion reframes discretization as allocation: given a target occupied-voxel count, a single resolution-conditioned network decides in one feed-forward pass which surface voxels to fill for best appearance, one weight set spanning 13 resolutions. Buildability by construction then combines support- and look-ahead-aware greedy placement with a deterministic, provably terminating repair that grounds every floating component. Under a matched budget, ResemBrick surpasses existing voxel selectors in perceptual fidelity while uniquely reaching zero floating and zero unstable bricks on unfiltered held-out objects; as a complete pipeline, it attains the best perceptual fidelity among prior brick-construction systems. Our results point to treating discretization and assembly as tightly coupled stages rather than independent ones.

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