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YOLOv14:Unified Cross-Domain Real-Time Object Detectionwith Adaptive Multi-View Representation

Authors

Do you know Jinling Jia?You can claim authorship or link another user.Do you know Jian Lu?You can claim authorship or link another user.Do you know Jone Yawl?You can claim authorship or link another user.Do you know Chenbin Zhang?You can claim authorship or link another user.

Abstract

Real-time object detectors achieve remarkable accuracy under controlled conditions, yet degrade sharply on non-ideal inputs: fisheye distortion, game-rendered characters, aerial viewpoints, and 360° panoramas. We present YOLOv14, aunified detection framework addressing these challenges through four synergisticinnovations. (1) Deformable Area-Attention (D-AAttn) replaces rigid attentiongrids with learned 2D deformation fields, enabling adaptive sampling under geometric distortion. (2) Game2Real Domain Adaptation aligns rendered-game and photographic feature distributions via Adaptive Instance Normalization (AdaIN)and adversarial domain confusion, allowing game characters are detected as realhumans. (3) Multi-View Conditioning injects learned viewpoint embeddings intothe backbone with a cross-view contrastive loss that pulls same-class features fromdifferent perspectives closer. (4) An Adaptive Augmentation Policy automaticallyclassifies each input' scene type and routes to optimal augmentations, while a DynamicScaleRouter learns per-input feature pyramid weights. Together, YOLOv14achieves 49.1 mAP on COCO val2017 at 2.91 ms (T4 GPU), and delivers substantial gains on fisheye (+4.1 mAP), panorama (+6.6 mAP), drone (+6.4 mAP), andgame-character (+26.1 mAP) benchmarks

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