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EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation

Authors

Do you know Rui Nie?You can claim authorship or link another user.Do you know Chuang Wang?You can claim authorship or link another user.Do you know Haitao Zhou?You can claim authorship or link another user.Do you know Jiahe Song?You can claim authorship or link another user.Do you know Buyu Li?You can claim authorship or link another user.Do you know Sheng Wang?You can claim authorship or link another user.Do you know Qian Yu?You can claim authorship or link another user.

Abstract

Controllable local editing of 3D assets requires precise target localization and appropriate visual guidance. However, existing methods lack a simple yet accurate way to obtain 3D masks and struggle to achieve the desired edit while faithfully preserving the structure and appearance of non-target regions. To address these challenges, we present EditFlow3D, a training-free framework for local 3D editing. Given a source asset and an edit instruction, a VLM-driven workflow interprets the editing intent and automatically constructs a visual guidance image and a refined 3D editing mask, enabling localized editing in the native representation space of a pretrained 3D generative model. Specifically, mask-guided differential flow focuses the edit on the target region, while step-wise trajectory preservation maintains consistency between non-target regions and the source asset without directly replacing intermediate features. Since the existing Edit3D-Bench covers only a limited range of local editing categories, we further introduce EditFlow-Bench as a complementary benchmark encompassing a broader variety of structural and appearance edits, and evaluate EditFlow3D on both benchmarks. Quantitative results, qualitative comparisons, and a user study demonstrate that EditFlow3D achieves more accurate target-region editing and better preserves non-target regions than existing 3D editing methods.

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