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Quo Vadis, World Modeling?

Authors

Do you know Yu Yang?You can claim authorship or link another user.Do you know Xuemeng Yang?You can claim authorship or link another user.Do you know Licheng Wen?You can claim authorship or link another user.Do you know Lingdong Kong?You can claim authorship or link another user.Do you know Xiaobin Hu?You can claim authorship or link another user.Do you know Dongyue Lu?You can claim authorship or link another user.Do you know Wei Chow?You can claim authorship or link another user.Do you know Xiyan Huang?You can claim authorship or link another user.Do you know Yuxiang Feng?You can claim authorship or link another user.Do you know Yue Liao?You can claim authorship or link another user.Do you know Jianbiao Mei?You can claim authorship or link another user.Do you know Daocheng Fu?You can claim authorship or link another user.Do you know Rong Wu?You can claim authorship or link another user.Do you know Pinlong Cai?You can claim authorship or link another user.Do you know Ran Yi?You can claim authorship or link another user.Do you know Ying Tai?You can claim authorship or link another user.Do you know Jiangning Zhang?You can claim authorship or link another user.Do you know Botian Shi?You can claim authorship or link another user.Do you know Yong Liu?You can claim authorship or link another user.Do you know Shuicheng Yan?You can claim authorship or link another user.

Abstract

Continually improving agents require dynamic interaction feedback beyond static supervision, yet direct real-environment interaction is costly, slow, unsafe, and hard to parallelize. World modeling offers a natural intermediate proxy that allows agents to query lower-cost, more controllable feedback before committing to real actions. Classical world models instantiate this proxy primarily through future physical-state prediction, a formulation useful yet narrow for agents that require actionable feedback beyond raw state transitions. In this work, we conceptualize Agent-Centric Interactive World Proxies, shifting the fundamental paradigm from physical state transitions to agent-usable information transitions, such as execution outcomes, retrieved experiences or skills, and verification signals, broadening the scope of world modeling to provide versatile feedback for continually improving agents. To systematically map this design space, we organize world proxies into six functional forms based on their feedback modalities: dynamics, spatial, execution, memory/experience, skill, and reward/verification proxies, which together characterize the primary ways world modeling serves agent improvement. We further analyze how these proxies empower agents across three progressive levels: L.1 Inference-Time Guidance, where proxy outputs enrich in-context information for superior decisions; L.2 Training-Time Optimization, where proxy outputs yield rewards, critiques, or synthetic rollouts for policy learning; and L.3 Agent-Proxy Co-Evolution, where real-environment evidence continuously updates both the proxy and the agent for co-evolution. Ultimately, this work recasts world modeling into an agent-centric paradigm, establishing a roadmap for building world proxies that empower agents to plan better, learn faster, and evolve continually.

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