MEGA Hub

Proxy Avatar Meets Low-Rank Caching: Real-Time One-Shot Emotion-Controllable Portrait Animation

Authors

Do you know Haijie Yang?You can claim authorship or link another user.Do you know Jindi Bao?You can claim authorship or link another user.Do you know Yixuan Dong?You can claim authorship or link another user.Do you know Hongliang Zhang?You can claim authorship or link another user.Do you know Jian Bi?You can claim authorship or link another user.Do you know Hao Tang?You can claim authorship or link another user.Do you know Zhenyu Zhang?You can claim authorship or link another user.Do you know Jianjun Qian?You can claim authorship or link another user.Do you know Jian Yang?You can claim authorship or link another user.

Abstract

Audio-driven portrait animation has advanced rapidly with diffusion-based generative models, yet real-time one-shot generation with expressive emotion control remains challenging. Existing methods often suffer from insufficient emotion-aware motion priors and expensive appearance computation during multi-step denoising. To address these issues, we propose Proxy Avatar Meets Low-Rank Caching, a cascaded framework for real-time one-shot emotion-controllable portrait animation. Instead of directly generating the target portrait from audio, our method uses a Gaussian-based emotion proxy avatar as a reusable motion generator, which is trained once on a single identity to produce expressive driving videos from audio and emotion labels. Since the proxy avatar only provides motion rather than target appearance or geometry, a large-scale one-shot retargeting model further extracts identity-independent motion from the proxy performance and adapts it to arbitrary target portraits. To improve inference efficiency, we introduce zero-shot appearance reuse with low-rank caching, which caches reference appearance features at the initial denoising step and models subsequent feature variations using lightweight low-rank adapters. Extensive experiments demonstrate that our method achieves stronger emotional expressiveness, better identity-preserving animation, and substantially reduced inference cost, enabling real-time one-shot portrait animation.

Community

00