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Teleopit: A Full-Embodiment Humanoid Teleoperation System

Authors

Do you know Bingqian Wu?You can claim authorship or link another user.Do you know Zicheng Xu?You can claim authorship or link another user.Do you know Xianghui Fan?You can claim authorship or link another user.Do you know Dayu Li?You can claim authorship or link another user.Do you know Xiangru Huang?You can claim authorship or link another user.

Abstract

Humanoid teleoperation for demonstration collection requires coordinated whole-body motion, continuous dexterous hand control, and viewpoint control. Existing systems either simplify hand commands or depend on dedicated wearable sensors for fine-grained hand motion. We introduce Teleopit, a full-embodiment teleoperation system that maps body, hand, and head signals from VR to a humanoid body, configurable dexterous hands, and a 2-DoF active vision module. A history encoder and failure-aware rewind sampling improve the motion tracker on both motion-capture and live VR references. An optimization-based hand retargeter combines normalized finger directions, fingertip closure, and thumb-frame alignment to map human hand motion to different dexterous hands without tuning hand-specific objective or solver hyperparameters. Component experiments evaluate tracking success rate and retargeting behavior, while real-robot teleoperation demonstrates coordinated locomotion, manipulation, and viewpoint control. ACT and GR00T N1.7 policies trained on 96 successful demonstrations collected with Teleopit achieve task success rates of 90.0% and 95.0%, respectively, when deployed on the humanoid. The project page is available at https://botrunner64.github.io/teleopit-page.

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Publication notes

Author note
17 pages, 16 figures. Project page: https://botrunner64.github.io/teleopit-page