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TSOG: A Format For Temporally And Spatially Ordered Gaussians

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Do you know Shady Gmira?You can claim authorship or link another user.Do you know Evangelos Alexiou?You can claim authorship or link another user.Do you know Emmanouil Potetsianakis?You can claim authorship or link another user.Do you know Emmanuel Thomas?You can claim authorship or link another user.

Abstract

We propose Temporally and Spatially Ordered Gaussians (TSOG), a format for efficient representation of 4D Gaussian Splatting (4DGS) content. TSOG extends the Spatially Ordered Gaussians (SOG) framework to the temporal domain by introducing a timeline attribute and temporal parameterization of geometry and appearance attributes. Similar to SOG, TSOG is a lossy format that assigns each Gaussian a unique index and encodes attribute values as index-aligned image data. TSOG is model-agnostic, extensible, and compatible with both discrete and continuous 4DGS representations. Evaluation using a PLYs sequence and FreeTimeGS as baselines, serving as simplistic and state-of-the-art 4DGS representations respectively, shows file size reductions exceeding 90%, with PSNR differences ranging between -0.42 and +0.85 dB. These results demonstrate substantial file size savings with minimal quality degradation, enabling efficient representation, storage, and delivery of dynamic scenes for next-generation 4D content.

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2026 IEEE International Conference on Image Processing (ICIP). IEEE, 2026