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Learning to Understand Body Language from Flight through Robust 3D Avatar Placing

Authors

Do you know Dragos Costea?You can claim authorship or link another user.Do you know Alina Marcu?You can claim authorship or link another user.Do you know Cristina Lazar?You can claim authorship or link another user.Do you know Marius Leordeanu?You can claim authorship or link another user.

Abstract

Perceiving human motion and intent at long range is a prerequisite for socially intelligent aerial robots, yet the data to learn it barely exists. We introduce Drones2BodyLanguage, a dataset grounding human motion in real UAV footage: avatars manifesting ten communicative intents are placed into unmodified 4K drone scenes with metrically correct position, scale and orientation, maintained over hundreds of frames of camera motion. Enabling it is a lightweight geometric world model of the local scene - semantically selected anchors lifted to 3D through streaming monocular depth - in which a placement point is predicted as an affine anchor combination with provably rigid-invariant weights, and re-rendered under an SVD-fitted ground rotation. Across twelve architectures on scene- and motion-disjoint splits, training on placed data lifts mean intent accuracy by a wide margin for real, retargeted and generated motion alike, with gains confirmed on two in-the-wild scenes.

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