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LoopMemGR: From Behavior Logs to Evolving Memory for Generative Recommendation

Authors

Do you know Hui Qian?You can claim authorship or link another user.Do you know Changfa Wu?You can claim authorship or link another user.Do you know Chang Liu?You can claim authorship or link another user.Do you know Binbin Cao?You can claim authorship or link another user.Do you know Jian Wu?You can claim authorship or link another user.Do you know Yuliang Yan?You can claim authorship or link another user.Do you know Han Zhu?You can claim authorship or link another user.Do you know Bo Zheng?You can claim authorship or link another user.

Abstract

Generative recommendation formulates next-item prediction as conditional autoregressive generation over discrete Semantic IDs, enabling end-to-end recommendation over large-scale item spaces. However, most existing methods follow a history-as-context paradigm that repeatedly reconstructs user preference from behavior history while discarding system-side recommendation decisions after each request. This creates an asymmetric memory: the system remembers what the user has done, but not what it has previously recommended or learned from the resulting feedback. Consequently, useful preference-validation signals, potential negative evidence, and historical exploration information cannot be directly reused across requests. To address these limitations, we propose LoopMemGR, a closed-loop recommendation experience memory framework for generative recommendation. In addition to the conventional behavior log, LoopMemGR maintains a recommendation experience log that records past recommendation--feedback trajectories. It extracts request-relevant evidence through three complementary views: the recency view captures short-term interaction dynamics, the frequency view summarizes recurring recommendation patterns, and the global view distills transferable regularities shared across users. These signals are compressed into a fixed number of experience tokens to condition the generative backbone under a bounded input budget. Extensive experiments on an industrial Taobao dataset demonstrate the effectiveness of closed-loop experience accumulation and multi-view experience extraction.

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