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TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization

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Do you know Siwoo Lim?You can claim authorship or link another user.Do you know Sunjae Yoon?You can claim authorship or link another user.Do you know Gwanhyeong Koo?You can claim authorship or link another user.Do you know Hyeonseo Yun?You can claim authorship or link another user.Do you know Chang D. Yoo?You can claim authorship or link another user.

Abstract

While recent flow-matching 3D generative models (e.g., VecSet) adopt structured representations, their tokens share global context, causing conventional training-free editing to suffer from semantic artifacts such as collapsed preserved regions or incomplete transformations. To address this, we propose TanGO, a training-free framework that enables adaptive per-token steering in the tangent space of generative dynamics. To realize this selective control, we formulate a one-step optimal control rule and determine the strength of each token's control signal using a von Mises-Fisher inspired directional discrepancy derived from the source and target velocity fields. Experiments show that TanGO substantially reduces structural artifacts and achieves state-of-the-art performance, outperforming existing 3D editing baselines. The code is publicly available at https://github.com/siw00-lim/TanGO.

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ECCV 2026