MEGA Hub

Distributed games with jumps: An $α$-potential game approach

Authors

Do you know Xin Guo?You can claim authorship or link another user.Do you know Xinyu Li?You can claim authorship or link another user.Do you know Yufei Zhang?You can claim authorship or link another user.

Abstract

Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $α$-potential game framework. We demonstrate that analyzing the $α$-Nash equilibria reduces to solving a finite-dimensional control problem. Beyond the viscosity and verification characterizations for the general games, we examine explicitly and in detail how spatial population distributions and interaction rules influence the structure of $α$-Nash equilibria in these distributed settings. For crowd motion network games, we show that $α= 0$ for all symmetric interaction networks, and or asymmetric networks. We quantify the precise polynomial and logarithmic decays of $α$ in terms of the number of players, the degree of the network, and the decay rate of interaction asymmetry. We also exploit the $α$-potential game framework to analyze an $N$-player portfolio selection game under a mean-variance criterion. We show that this portfolio game constitutes a potential game and explicitly construct its Nash equilibrium. Our analysis allows for heterogeneous preference parameters, going beyond the mean-field interactions considered in the existing game literature. Our theoretical results are supported by numerical implementations using policy gradient-based algorithms, demonstrating the computational advantages of the $α$-potential game framework in computing Nash equilibria for general dynamic games.

Community

00

Publication notes

Author note
29 pages, 4 figures