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StrandDesigner: Towards Practical Strand Generation with Sketch Guidance

Authors

Do you know Na Zhang?You can claim authorship or link another user.Do you know Moran Li?You can claim authorship or link another user.Do you know Chengming Xu?You can claim authorship or link another user.Do you know Han Feng?You can claim authorship or link another user.Do you know Xiaobin Hu?You can claim authorship or link another user.Do you know Jiangning Zhang?You can claim authorship or link another user.Do you know Weijian Cao?You can claim authorship or link another user.Do you know Chengjie Wang?You can claim authorship or link another user.Do you know Yanwei Fu?You can claim authorship or link another user.

Abstract

Realistic hair strand generation is crucial for applications like computer graphics and virtual reality. While diffusion models can generate hairstyles from text or images, these inputs lack precision and user-friendliness. Instead, we propose the first sketch-based strand generation model, which offers finer control while remaining user-friendly. Our framework tackles key challenges, such as modeling complex strand interactions and diverse sketch patterns, through two main innovations: a learnable strand upsampling strategy that encodes 3D strands into multi-scale latent spaces, and a multi-scale adaptive conditioning mechanism using a transformer with diffusion heads to ensure consistency across granularity levels. Experiments on several benchmark datasets show our method outperforms existing approaches in realism and precision. Qualitative results further confirm its effectiveness. Code will be released at [GitHub](https://github.com/fighting-Zhang/StrandDesigner).

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Publication notes

Author note
Accepted to ACM Multimedia 2025